Dan Cassar is a game designer originally from New York. He loves to create card games that present a world for the players to experience. He believes the best game is the one that ignites your imagination.
His first game, Cavemen: The Quest for Fire, was published in 2012 by Rio Grande Games, and his second, Arboretum, published in 2015 by Z-Man Games, was nominated for two Golden Geek awards. Arboretum was reprinted by Renegade Game Studios in the fall of 2018.
You can contact him via BoardGameGeek.